
Echo Beasts: The Aster Circuit
This game was created uisng AI. Codex wrote the code, created the art and music.
Draft your team. Restore the beacon.
Aster’s beacons are falling silent. Draft a team of four and challenge the rivals of the Aster Circuit. Restore the balance, restore the beacons and hear Aster's song.
Echo Beasts: The Aster Circuit is an original tactical beast battler for Game Boy Advance. Ban from a shared roster, draft six beasts, bring four into battle, and choose two to lead. Every beast has its own moves, finding the right partners is part of the challenge.
Plan your two active beasts’ moves before each round unfolds. Protect a partner, prepare a powerful attack, or turn a close fight around with a well-timed heal. The Echo system rewards teamwork, letting beasts pass temporary gifts to their partners for the next round.
As you progress through the story, you’ll rebuild the Aster Halo and restore balance to Aster. Watch your beacon take shape and hear its song return.
What’s included
- 18 beasts and 72 unique moves to discover and combine.
- The Aster Circuit: face ten story rivals.
- Quick Match: jump into a draft and battle.
- Challenge Circuit: take on tougher rematches after the story.
- Hollowlight Mines: unlock more challenges and alternate beast appearances.
- Training lessons, a Beast Library, move details, and battle history.
- Suspend and resume your solo drafts and battles.
How to play
Download the .gba ROM and open it in a Game Boy Advance emulator. The game has been tested in mGBA; an emulator is not included. Flash the rom file to a GBA cartridge and play on your physical GBA.
Start with the training lessons to learn drafting, battles, and Echo gifts.
v1.0 is a complete game, but...
Your feedback is always welcomed! I have tested the game over the last two weeks extensively but I am sure I will miss something. Feel free to share bugs, your favorite moments, or balance ideas. When reporting a bug, please include your game version, emulator or device, and what happened.
Credits
Story and gameplay idea: Ryan Arthur Walker
Coding, graphics, and music created using Codex
Additional support: Zack Nounou
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | ryanarthurwalker (Mozaic) |
| Genre | Strategy |
| Tags | Game Boy Advance, Homebrew, Pixel Art, Tactical, Turn-based |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard |
| Accessibility | Interactive tutorial |
| Multiplayer | Local multiplayer |
| Player count | 1 - 2 |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Download
Install instructions
The game has been extensively tested in mGBA and on flash carts on a physical GBA. It is recommended to use mGBA but in theory it should work on others just fine.



